Neil (yaoyutian)

yaoyutian

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Neil's repositories

AlphaPose

Real-Time Multi-Person Pose Estimation System

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bitcoin_web3

Bitcoin Core integration/staging tree

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caffe

Caffe: a fast open framework for deep learning.

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com.unity.services.samples.game-lobby-learn

A sample showcasing a minimal implementation of a lobby experience using the Lobby and Relay packages.

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CppCoreGuidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

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dapr_learn

Dapr is a portable, event-driven, runtime for building distributed applications across cloud and edge.

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darknet

Convolutional Neural Networks

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electron_learn

:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS

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ImageMagick_zbar

🧙‍♂️ ImageMagick 7

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o3de_OGW

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

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openpose

OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation

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PoPcorn

Popping Infomation without hand for Android

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pytorch

Tensors and Dynamic neural networks in Python with strong GPU acceleration

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U3DFFV

U3D video stream

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puerts

Write your game with TypeScript in UE or Unity. Puerts can be pronounced as pu-erh TS(普洱TS)

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svox2_OGW

Plenoxels: Radiance Fields without Neural Networks, Code release WIP

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UnityNuGet

Provides a service to install NuGet packages into a Unity project via the Unity Package Manager

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Voxelman

copy from https://github.com/keijiro/Voxelman.git Update to Unity2018.2.14

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ZBarWin64_UE

Clone of the zbar library. Created to compile as x64 library under VS2013

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