This is the official repository for the Arm ASTC Encoder, a texture compressor for the Adaptive Scalable Texture Compression data format.
CLI11 is a command line parser for C++11 and beyond that provides a rich feature set with a simple and intuitive interface.
Samples for CUDA Developers which demonstrates features in CUDA Toolkit
A modern cross-platform low-level graphics API
The OpenGL Extension Wrangler Library
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Hardware counters interface
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
KTX (Khronos Texture) Library and Tools
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
Cross-platform, customizable ML solutions for live and streaming media.
NVIDIA PhysX SDK
Simple Directmedia Layer
Fast C++ logging library.
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Header only C++11 tiny glTF 2.0 library
Universal Scene Description
Meta loader for Vulkan API
The Vulkan API Specification and related tools
One stop solution for all Vulkan samples
Easy to integrate Vulkan memory allocation library
Tutorial for the Vulkan graphics and compute API
This repo contains samples that demonstrate the API used in Windows classic desktop applications.