Gary Hsu's repositories
glTF-Shell-Extensions
Microsoft Windows shell extensions that pack .gltf to .glb and unpack .glb to .gltf
glTF-Asset-Generator
Tool for generating various glTF assets for importer validation
glTF-WebGL-PBR
Physically-Based Rendering in glTF 2.0 using WebGL
Babylon.js
Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
glTF-Assets-Viewer
Tool for viewing multiple glTF files from a GitHub directory
gltf-vscode
This is an extension for Visual Studio Code to add support for editing glTF files.
node-addon-api
Module for using N-API from C++
arcana.cpp
Arcana.cpp is a collection of helpers and utility code for low overhead, cross platform C++ implementation of task-based asynchrony.
Assets
A place for public domain digital assets to use.
BabylonNative
Build cross-platform native applications with the power of the Babylon.js JavaScript framework
BabylonReactNative
Build React Native applications with the power of Babylon Native
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
bgfx.cmake
Independently maintained CMake build scripts for bgfx. Released under public domain.
Documentation
Babylon.js's documentation website
Exporters
Exporters for Babylon.js and gltf file formats
glTF-CSharp-Loader
C# Reference Loader for glTF
gltf-import-export
Convert between GLB and GLTF files.
glTF-Sample-Models
glTF Sample Models
KTX-Software
KTX (Khronos Texture) is a lightweight file format for OpenGL textures, designed around how textures are loaded in OpenGL.
lib3mf
Lib3MF is the reference implementation of the 3D Manufacturing Format file standard
MeshesLibrary
Use this repo as a place to share your scenes and meshes
PDFGen
Simple C PDF Writer/Generation library
Website
Main babylon.js website