alexpolt / DFAA

Antialiasing algorithm

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DFAA Antialiasing Algorithm

This repository contains two HLSL SM3.0 shaders that provide the most basic implementation of the DFAA algorithm. More info could be found in the blog post .

In the bin directory there is a DirectX9 standalone demo. But advise you to better use the provided RenderMonkey project (in the RenderMonkey folder). There you will find knobs on the right to have better control over DFAA.


The code in this repository is Public-domain software.

Pubic domain software


Antialiasing algorithm


Language:HLSL 51.7%Language:C++ 48.3%