SaracenOne

SaracenOne

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SaracenOne's repositories

extended_kinematic_body

Script-based extension to Godot's standard Kinematic body with features useful to character controllers

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network_manager

Full networking stack for Godot supporting mid-game joining and entity state replication.

Language:GDScriptLicense:MITStargazers:9Issues:4Issues:0

galatea_databases

Scripts for the databases and database tool of Galatea. Can be used as either as a Godot plugin or standalone program.

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godot

Godot Game Engine

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mesh_combiner

More advanced version of Godot's MeshDataTool suited for combining meshes and handling blendshapes.

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performance_monitor

Performance monitor ingame UI for Godot

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gdutil

Set of helper utilities for Godot.

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godot_speech

Speech processor and compressor addon for Godot.

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canvas_plane

Helper class for creating 3D interactive UIs for VR in Godot

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entity_manager

An entity/component framework designed for networking.

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godot_discord

GDNative plugin for Discord Game SDK

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groups_merge_script

Scripts for combining branches to create the Godot Groups branch

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input_manager

High level abstraction layer for Godot's input system.

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sar1_graphics_manager

Godot addon for user settings preferences for graphics settings

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static_baker

Tool for Godot to combine multiple static meshes together for optimisation

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Unity-Source-Tools

Plugin to import resources from the Source engine in Unity3D.

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Av3Emulator

Emulator for VRChat's Avatars 3.0 system, built on the Unity PlayableGraph API

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canvas_extension

Collection of canvas render primitives.

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godot-behavior-tree

A GDScript implementation of a behavior tree for game AI , built through Godot's scene tree editor and nodes.

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godot_openvr

GDNative based Open VR module

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godot_uro

Godot plugin for accessing the Uro server

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gzdoom

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities

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Multirun

Godot plugin that allows to start multiple game instances at once.

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OpenLara

Classic Tomb Raider open-source engine

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sar1_mocap_manager

Experimental serialisation tools for V-Sekai's IK system

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sar1_screenshot_manager

Godot singleton for managing the high level callback and serialisation of various screenshots

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Tomb1Main

Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes

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