Emulator for VRChat's Avatars 3.0 system, built on the Unity PlayableGraph API
A GDScript implementation of a behavior tree for game AI , built through Godot's scene tree editor and nodes.
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
Godot plugin that allows to start multiple game instances at once.
Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes